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AI Insights · Timothy · April 2022

Top 5 Free to Play Games in Chile Q1 2022 Performance

In Q1 2022, Chile's top free-to-play games showed varied trends in weekly downloads, revenue, and active users. Free Fire and Clash Royale led in user engagement.

Top 5 Free to Play Games in Chile Q1 2022 Performance

In the first quarter of 2022, the performance of the top five free-to-play games on a unified platform in Chile demonstrated diverse trends in downloads, revenue, and active user engagement. Here’s a breakdown of how these games performed:

Free Fire from Garena International I Private Limited saw a notable revenue peak of approximately $248K in the last week of December, followed by a decline to around $138K in early January. Revenue then fluctuated, ending March with about $148K. Weekly downloads peaked at around 65K in late December but gradually declined to about 35K by the end of March. Active users showed a slight dip from 2M in late December to a low of around 1.6M by the end of January, before rebounding to over 2.1M in the last week of March.

Roblox by Roblox Corporation maintained relatively stable revenue, with a high of $92K in late December and a low of $54K in early March. Downloads started at nearly 50K in late December and decreased to about 23K by the end of March. The game’s active users remained steady, fluctuating slightly between 1.7M and 1.8M throughout the quarter.

Coin Master from Moon Active showed consistent weekly revenue, ranging between $46K and $64K. Downloads were stable, peaking at around 13K in late March. Active users hovered around 140K to 148K, showing only minor fluctuations throughout the quarter.

Clash Royale by Supercell experienced varied revenue trends, starting at $67K in late December, peaking at $73K in early January, and ending March around $52K. Downloads remained relatively steady, with minor fluctuations between 30K and 53K. Active users saw a gradual decline from over 2.1M in late December to about 1.7M in late February, before stabilizing around 1.9M by the end of March.

Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. showed a revenue peak of $70K in late January, followed by a decline to around $24K in late February, and ending the quarter at about $49K. Downloads started at 26K in early January and decreased to around 6K by the end of March. Active users fluctuated, starting at 99K in early January, dipping to about 68K in late March.

These insights are based on data from Sensor Tower, where more detailed analytics can be found. The varied performance of these top games highlights the dynamic nature of the gaming market in Chile.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022